good vs. evil

The other answer to the riddle

I was working at a former job I had years ago when someone told me the Albatross Soup riddle. It’s not the oldest riddle but it’s old, and please don’t think that I won’t unfortunately spoil the answer here in order to explain something about experience. It might not be what you think, though.

Actually, I can’t imagine how anyone could successfully guess this riddle. It was a bit of a slow shift (for a busy place in general), so I spent just a little time on it, and could barely think of anything to guess about it or wonder as an entry point to guessing. It’s about a man who walks into a restaurant and orders a bowl of Albatross Soup from the menu. Upon tasting it, he becomes very upset, and goes home to kill himself. What happened?

And if you’re being told this riddle it’s rather obvious you’ve just been told what happened, and the question is why. In most morbid riddles the question is actually how the trouble happened. This one’s why. Whatever.

Weirdest thing, guys. He had tasted the albatross soup and realized that an earlier time he’d been served albatross soup by a companion long ago must’ve not been albatross soup after all, and concludes it must’ve been his missing friend, who had died, because it’s probably worthwhile to tell you now, they were all shipwrecked at the time.

My coworker had to just spell this out for me directly. I did not solve the riddle. I was a little busy and distracted, and I had to ask if they’d been saved from the shipwreck. Well of course they had. And cannibalism is a real horror, and of course that’s what sits with you.

(I’ll take a moment now to explain that cannibalism is a topic I revile in general. I especially hate when people claim that it’s culturally relative, or describe it as a “practice”, as if travelling ethnographers were never told stories of abnormal psychology and local criminal types, when of course that’s sometimes half of what someone would probably think to talk about if asked about a place, its local stories, etc. That cuts across cultures. I think it’s very odd and probably inaccurate to think that cannibals are often a commonplace part of a community, though in fact the decent people may have to run them out of town differently depending on how the locale works and what structures make it up. I’m sure it’s very rude to think that it’s normal anywhere. The risk ends up being that one becomes blasé about such things due to the misinformation, or even believes such an attitude to be some type of enlightened, and at that point something’s gone wrong. Be more tender, be more thoughtful, please. All that’s not part of the riddle, and constitutes a digression, but I think it’s right to cover if the topic comes up.)

Anyway, there’s a hidden response some people may have had in the very early days of this riddle: Well, maybe it wasn’t an albatross the first time. Maybe it was a pelican.

They’re somewhat similar marine birds, but a pelican claims to be much like a man, and may in fact have a very similar hormonal profile to humans. This could’ve at times caused confusion for various reasons, though I won’t harp on why. Apparently, it was more likely for a sailor to give the hidden response if they had been four times around the entire world by ship, and I have to suppose this was due to encountering a wider range of companions, exposing them to more stories.

I think this might explain the riddle of why this strange riddle exists.

──── by Lync Dalton ────

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Possible correction: Update on the Satya/Krita

You and I may have often read (even here) that the term Satya Yuga is interchangeable with the term Krita Yuga, but I’ve recently received a report that seems to define them a little more exactly. The term Satya Yuga may throughout time refer to whatever time is better than the current time (especially in the future) or the best of times, which in a more absolute sense would be the Krita Yuga. That is, during any point in time, Satya Yuga could mean a better period of time, but Krita Yuga always refers to the best yuga. Each Yuga is subdivided into smaller sections that are named after the longer yugas as well, so for example there’s a Kali yuga of the Kali Yuga (characterized as being very nice to avoid) and a Kali yuga of the Krita Yuga (characterized as a very fortunate time, but not the best the Krita Yuga has to offer).

In an Easter Egg page on this site, I describe time as a type of yuga “machine” that must be hoisted into its proper position in a certain sense after it has recently bottomed out to its lowest level, and it seems that the machine is designed to be raised or repositioned in this way with dharma, a type of right behavior. We, some of the people on Earth, have been trying to do this, and it seems we’re on the way up, but have yet to leave the Kali Yuga in terms of position, although we were scheduled somehow to be in the Krita by 2018, and technically Satya Yuga and Krita Yuga should already be usable as interchangeable terms, so we are late. We will forseeably be able to experience some taste of the other yugas on our way up.

──── by Lync Dalton ────

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The Devil

In the Age of Aquarius, the proper image for the Devil (Satan) is one of Satan tied to the stake, unable to escape, burning. Yes, he is gagged. This in contrast to the Age of Pisces imagery of Satan with a top hat, Satan waiting at crossroads, Satan owning things, the Devil on a pedestal or having leashes with people at the other ends of them.

The Devil/Satan was originally like a reminder in an equation or calculation about the way dharma declined as the Kali Yuga decayed into lower and lower states. “Satan” means God’s opposition, which is not a dharmic concept. “Devil” is an early English portmanteau (they’re in fashion sometimes) of “deva” and “evil”, referring specifically to Agni and that deva’s tendency to take everything (consuming it in fire). These are not power concepts for the Age of Aquarius and the Satya Yuga.

Reject evil, embrace dharma. It’s time.

──── by Lync Dalton ────

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The Monomyth

The hero’s journey, or monomyth, is an idea extensively detailed and explored in author Joseph Campbell’s work, and notably his book The Hero with a Thousand Faces. The hero’s journey is a narrative pattern informed by a syncretic analysis of numerous myths and folk tales from all over the world. It is a foundational layer of story that generically explores how a person could become a hero.

“Hero” is an archetype. Pioneering psychiatrist Carl Jung talked a lot about archetypes, which are somewhat mysterious in nature, but they are essentially, like the hero’s journey, something like mythic templates. Unlike the hero’s journey, which is a template for a story, archetypes are usually templates for characters. But not all characters are archetypes, which have a particular kind of power that’s hard to come by. Real and fictional heroes actually both have something of this in their nature, being larger than life because of rare and particular achievements, as well being of very good character.

Deconstructing a hero within fiction too much leaves you with something less inspiring, and you usually lose the archetypal nature of the character. You’ll just have a protagonist, then, or possibly even less. They still might be referred to as the hero of the story, but they are usually not an archetypal hero.

I like archetypes a lot as a subject, in part because the more alchemy I’ve practiced, the more a doorway into their arcane mysteries has opened up to me. When I was in eleventh grade, I remember asking my English teacher if there was a list of all the archetypes I could find somewhere. He said there wasn’t one that he knew of, which was the right answer. An exhaustive list is actually probably not available, but nor are archetypes up to the discretion of the writer or audience. They are more objective than that. There’s something about them that’s like those mineral compounds that can be polished into gems. Some may still be unknown, but there are quite a few we know of, and their luster is predictable if they are pure enough.

So what happens to a hero? Campbell’s proposed monomyth contains seventeen steps, which I’ll add concise original descriptions of, according to how I’ve come to understand them after exactly the amount of alchemical work I’ve done plus the sheer amount of suffering I’ve gone through by the time I’m writing this.

The Call to Adventure
The hero is more or less a normal person at this stage, but there’s something about them, or there’s something about the world they’re in, that has the potential to explode into an incandescent adventure. Human condition, I guess you could say.
Refusal of the Call
But the hero would prefer to live some version of the life they can see all around them, thank you very much.
Supernatural Aid
Not so fast, says something genuinely abnormal. To the hero, it is possible that this stage feels very far from what they would recognize as “aid”. Maybe it feels worthwhile, and maybe it doesn’t. It can be a mentor with a certain spiritual connection, or a mysterious happening, or a mystical experience.
The Crossing of the First Threshold
The hero can’t stay where they are, doing what they probably thought they wanted to do when they were refusing the call. They have to get moving.
Belly of the Whale
The bad news is, that this endeavor isn’t going to be quite as easy as the hero probably deserves. A problem arises, and the hero faces it, more or less alone. This moment probably proves something about the hero: maybe that they’re a good person (which heroes have to be), or that they have the right idea (which is helpful for a hero), or that they have skills or potential or fortitude (which heroes have to have).
The Road of Trials
The hero has to keep moving, and alas, the way is arduous. Difficulties arise along the way, defining the adventure as a quest, as opposed to a mere travel log.
The Meeting with the Goddess
This one is rather confusing when you’re doing literary analysis, as most stories do not feature a meeting with any actual goddesses. This is a reference to finding something special. Perhaps it’s adapted from the theological theory that the manifest universe is the domain of the Goddess in a particular way. At this point, the manifest universe somehow seems to have a pinnacle to show the hero. It can be an item, a goddess, a splendid city, or something else, but it is worth seeing.
Temptation
Here is where the question “Why continue?” or “Why go anywhere else?” comes up in one way or another, but it is not wholesome in contrast to the hero’s actual destiny. Once the hero comes to realize this, the hero rejects the temptation to halt the quest, and continues on.
Atonement/Abyss
Something happens that brings up a new idea: someone or something might have a quarrel with the hero based on the hero’s history, nature, or conduct, or based on the nature of reality itself. Suddenly there is a problem that cannot be solved so directly as the prior challenges. The hero must confront something about themselves here, and understand who they the hero are, what they’ve done, and how they feel about the world, all well enough to navigate this stage.
Apotheosis
Oh good, the hero did a good job navigating the last stage! Now they’re the bigger person, compared with before. They are something larger than life, and their instincts will from now on be to do the very right thing.
The Ultimate Boon
Now the hero reaches a key objective, getting something they needed or at least wanted very much and are not entirely undeserving of.
Refusal of the Return
There is likely something on the journey or at the end of the journey that the hero doesn’t want to leave. But one thing the hero has learned is that not everything can stay exactly the same all the time. What we see here is actually usually much more like reluctance than refusal, though stories may vary. A hero at this stage can move forward if they know they’re supposed to. They just can.
The Magic Flight
The hero starts on the journey home, usually with the ultimate boon or something gained from it.
Rescue
The hero deserves help, and sometimes they really need it by now. It’s usually help from someone or something powerful, and this is where it comes in.
The Crossing of the Return Threshold
At this point the hero often returns in some way to what one could call the real world, which is at least semi-distinct from the more single-minded existence of the quest. This is where that shift occurs. The hero may be reunited with previous companions, locales, or pursuits.
Master of the Two Worlds
This is where the hero integrates back into that real world, but this time as a person who has developed new abilities, new understanding, and the right instincts. The world is lucky to have a person such as this. They have the education and life experience that faithfully following the quest offered them, and they are better for it.
Freedom to Live
Life can be good, and the hero is ready– and well-equipped– to live it. Sometimes the status quo even changes because what came before was so pivotal in the world, and part of the hero’s great reward is this: it’s a better status quo.

For real life heroes, hewing to the best in themselves can take them into and through some of these steps rather naturally, sometimes in this order, sometimes in a different order.

──── by Lync Dalton ────

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Moloch and the Bible

Moloch (or Molech) is an evil concept that’s plagued Judeo-Christian continuities for quite a long time. Usually depicted as an idol that looks like a minotaur, with a bovine head, there are accounts of people doing atrocities in the name of Moloch. These are grievous to recount, including attacks on very young children.

The word Moloch appears to be related to the word “melech” (Hebrew for king), making it somewhat euphemistic, similar to the name “Baal” being an honorific like “lord” or “master”.

One curious aspect of the tragic history involving Moloch is that in the Bible, the God of Israel repeatedly says “I did not tell you to do this”, “these were not my commands to you”, etc. when commenting on the atrocities associated with Moloch. God expresses hatred for everything to do with what is done in Moloch’s name, and quite rightly calls these abominations, but there’s something very haunting about the insistence that they were not mandated by Him, almost as if there was a misunderstanding on that point somehow.

The semiotics of the bull head may give one clue as to why that might be, considering that a sect of Israelites escaping slavery in ancient Egypt identified with a bovine deity, which they rendered as a golden calf upon their exodus from Egypt.

Something the Israelites would have associated with their main deity at that time was the series of miraculous attacks known as the plagues of Egypt. In one of these plagues, many families were said to have lost their first-born children. This story may have experienced some kind of distortion over time, and become connected with the atrocities of the bovine idol Moloch.

A seemingly more recent association of the name or honorific Moloch with the symbol of an owl may be, among other things, an esoteric hint to exercise wisdom in unpacking any Moloch lore, the owl being a symbol of wisdom.

──── by Lync Dalton ────

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Good and evil

There was a political doctrine in the 20th Century (1900s) that advocated and preserved evil in the world for the simple reason that eventually there would need to be an Apocalypse of sorts, for a short period of time, after which everything would get better. People were told in prophecies all over the world to expect that coming formula.

The doctrine could even be found in mainstream political parties in some countries.

Sometimes things fall apart and putting them back together in conscientious, inspired, and well-intentioned ways is the best humans can do for one another and themselves. Sometimes it creates necessary innovation, or just convinces us that best practices are best. That can be one of the main mechanisms of things getting better.

But promoting evil sounds circular and wrong-headed, and it is wrong. It’s a clear example of folly, and not the minor sort of folly. That’s the attitude that’s encouraged people in modern times to opine that good and evil should be or must be balanced in equal measure, seemingly on the principle that balance itself is a good or necessary thing. That is cribbed directly from fiction, one assumes. In reality, civilization routinely rejects evil, enough so that the average person can breathe and relax. The real and correct balance between good and evil is choosing and promoting the good while constantly beating back any evil and keeping the ravages of evil away from humanity and our sphere of influence.

For most of human history, people acknowledged that any evil allowed to run rampant was a state of imbalance.

The Apocalypse was almost certainly going to happen at some point (or something that felt sufficiently apocalyptic, although it wasn’t necessarily going to look like it does in the movies, and right now it looks like this, and should definitely get no worse), and technically speaking, the transition between a decaying modern world and a futuristic one could’ve gone smoothly. But humans and change, ya know?

We’re on the precipice of the futuristic world, and it is going to be one of the most inspiring times in human history if we can pull off preserving what’s good about our systems and infrastructures and building upon them in ways that will start to seem quite natural soon. Preserving human rights is fundamental on all sides. Systems and the people in them must shore up their ethics as soon as possible, or the Apocalypse will not necessarily be just a temporary hiccup, but something even worse, which would be extremely tragic.

──── by Lync Dalton ────

PLEASE DONATE TO WEIRDO CAMP. Do you enjoy and/or enrich yourself with Weirdo Camp and its unique, original content? Please send a donation via Paypal (see site sidebar) or to $alchemylynx on Cash App.
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